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        <h2>Midtown Madness</h2>
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                        <tr>
                            <th scope="row">name</th>
                            <td>Midtown Madness</td>
                        </tr>
                        <tr>
                            <th scope="row">YEAR</th>
                            <td>1999
                            </td>
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                            <th scope="row">PLATFORM</th>
                            <td>Windows
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                            <th scope="row">RELEASED_IN</th>
                            <td>France, Germany, Italy, United Kingdom, United States (1999)
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                            <th scope="row">GENRE</th>
                            <td>Racing / Driving
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                            <th scope="row">PUBLISHER</th>
                            <td>Microsoft Corporation
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                            <th scope="row">DEVELOPER</th>
                            <td>Angel Studios, Inc.
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                            <th scope="row">DEVELOPER</th>
                            <td>Angel Studios, Inc.
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        投票得分：91
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            <h3>Description of Midtown Madness</h3>
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            <a href="javascript:void(0)" onclick="this.remove()" class="readmore">Read Full Review</a><p>Midtown Madness is a fast and furious street-racer with an emphasis on dangerous high-speed racing through downtown traffic. Think some of the finer missions of the middle-period of the <em>Grand Theft Auto</em> series but without the story.</p>

<p>Midtown Madness has big and colorful environments with impressive, for its time, textures, graphics, and draw distances. You have a choice of several vehicles, ranging from hotrods to city buses. Each vehicle has a unique feel to it in terms of speed and handling and, importantly, survivability. For instance, the hotrod handles well, has great acceleration, and bursts into flames [not literally] after just a few dings. The bus, on the other hand, handles like, well, a bus, but it can plow its way through traffic with just a few dents to show for it.</p>

<p>The time trials are hard, but the races are insane. Vehicle durability is a considerable factor, as this is one of those racers where you'll be shoving your way between cars at stop lights and taking out street lamps while still having a chance to win. Racer AIs, while predictable, are cutthroat and will take you out in a pileup rather than play it safe/smart. The time trials are a bit easier because the environmental traffic is scripted rather than reactive [a big difference from GTA]. Of course this leads to some weird scenarios where a car is scripted to swerve out of the way, assuming that you'll be driving in into oncoming traffic, only to plow right into you when you stay in your lane. And expect to have plenty of cars turn left in front of you.</p>

<p>Pedestrians are reactive, and will dive out of the way when you get close; GTA sadists may be disappointed that you can't actually squash anyone, but it's a nice environmental touch.</p>

<p>While there are unlockables in Midtown Madness, the lack of a story or career mode might put some gamers off. And like many driving games, the lack of force-feedback means under and oversteering will almost always be an issue on courses that require high precision driving.</p>

<p>It's a fun and pretty way to kill a few hours, but unless you're a fan of racing games, or maybe even if you are, you'll wish that there was just a little bit more once the novelty of crashing through downtown rust-belt cities has worn off.</p>

<p><span class="revhotud">Review By <span class="authid">P. Alexander</span></span></p>        </div>
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            <h3>Captures and Snapshots</h3>
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